RESUME

Tim Kings-Lynne | Resume


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Tim Kings-Lynne | Resume


PERSONAL DETAILS

tim@timkingslynne.com


Australian Citizen

British Passport Holder


VFX WORK HISTORY


Animal Logic

(2008 - Present) Animation - CG animated feature and VFX projects.


Rising Sun Pictures

(2001- 2008) Animation and 3D VFX - Various feature film, television and design projects.


Experience in:

- Softimage XSI

- Maya

- Linux operating environment

- Very Basic Python for XSI

- Basic Flash Animation

- Photoshop


EDUCATION


Bachelor of Multimedia Design

Curtin University of Technology, Western Australia

- Letter of Academic Achievement 1999

- Invitation for Honours study 2000


Pixar Animation Workshop

(2007) Animation workshop with Andrew Gordon.


MRC Animation Initiative Mentoring Program

(2008) Mentorship for emerging animators.


AFTRS Computer Games Development in Unity

(2009) Short Course - Introduction to Game Development in Unity.  Basic Java Script.


ASSOCIATIONS

VES - Visual Effects Society


FILM EXPERIENCE


The Guardians of Ga’Hoole

(2008 - Present) Character animator

An array of shots including physical action and performance.


Knowing

(2008) Character animator

CG humanoid alien characters.  Naturalistic humanoid key-frame animation.


Harry Potter and The Half-Blood Prince

(2008) Senior animator

Sundry 3D elements, concept art for ‘Slughorn Chair Transformation’ sequence.


Speed Racer

(2008) Creature animator

CG caricatured piranhas, lighting.


Where The Wild Things Are

(2007) Lead character animator

‘Wild Thing’ character animation, 2.5D process development, basic compositing.


Get Smart

(2007) Animator, VFX artist

Sundry 3D elements, lighting.


The Dark Is Rising

(2007) Lead creature animator

CG snakes, sundry 3D elements.


28 Weeks Later

(2007) Animator, VFX artist

Sundry CG vehicles and weaponry, modelling, texturing, lighting, tracking, compositing  If you look closely enough, I am also a dead zombie ;)


Harry Potter and The Order of The Pheonix

(2007) VFX artist

Modeling of CG owl and principle actor face/eye replacement geometry, 2D concept design.


Charlotte’s Web

(2004-2006) Lead character animator

CG ‘Charlotte’, 2D character design, modelling.


Sky Captain and the World of Tomorrow

(2004) Animator, VFX artist

Sundry CG vehicles and elements, CG set creation, modelling, texturing, tracking, lighting, rendering.


Manthing

(2004) Character animator

CG character of ‘Manthing’.


Empire Falls

(2004) VFX artist

Scan plate cleaning, scratch removal


Lord of the Rings - The Return of the King

(2003) 3D VFX artist

Sundry 3D support elements, modelling, texturing, track mark removal, scan plate cleaning, 2D background compositing, lighting.


The Last Samurai

(2003) 3D VFX artist

Sundry 3D weaponry and blood elements, modelling, texturing, tracking, scan plate cleaning, lighting, rendering.


Travellers and Magicians

(2003) VFX artist

Scan plate cleaning, scratch removal.


The Core

(2002) Animator, 3D VFX artist

CG space shuttle, lighting, rendering.


George of The Jungle II

(2002) 3D VFX artist

Assistant modelling of 3D support elements.


The Nugget
(2002) 3D VFX artist

Assistant animation of CG cockatoo and gold elements, simulation, tracking, lighting, rendering.


REFERENCES

Professional references can be provided upon further inquiry.  Please don’t hesitate to contact me directly for more details.

tim@timkingslynne.com